Monday, February 24, 2020
End Of Campaign: Dark Heresy
Sunday, February 23, 2020
Improving Island Shaping For Map Generation
One of my goals for 2019 is to improve my existing pages. This week I improved the island map section of my noise-based map generation page.
I had offered lots of options: additive vs multiplicative, Euclidean vs Manhattan distance, and three mysterious parameters named a, b, c. It was simple for me to offer lots of options. The problem with lots of options is that there's a large "possibility space" to explore. You may or may not find something you like.
Based on feedback from readers, I decided to rewrite this section. I stepped back and thought about why we're adding and multiplying. What is the goal? How does it work?
- Push the edges of the map down into water. I need to decrease elevations near the edges.
- Push the middle of the map up onto land. I need to increase elevations near the middle.
The main idea is to start with noise-based elevation and reshape it into what we want. The noise-based elevation fits into a box , and we reshape the box into something like . The contents of the box, whatever terrain had been generated, will get pushed up and down when the box is changed.
I rewrote the entire section of the page to explain this idea, and I ended up removing the interactive diagram.
Related: Why Minimal Guidance During Instruction Does Not Work says that experts can use the interactive exploration to navigate the possibility space because they have already built up the intuition to know where to go. Novices on the other hand learn better with guidance.
Friday, February 21, 2020
The Analogue Mega Sg – A Preview Of The Next Chapter In The FPGA "Console Wars"
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| Analogue Mega Sg JPN Version |
Thursday, February 20, 2020
Oceanhorn 2: Development Update
| All the roads lead to Capital |
It has been too long since we gave you guys an update on the development of Oceanhorn 2: Knights of the Lost Realm. Well, all five of us have been focusing on the game, and when you're really concentrated on your work, the time flies!
| Grand Core: The city sized machine in the heart of Capital. |
It feels like it was only yesterday when we released our first gameplay video of Oceanhorn 2 and even let people play the game at Nordic Game, but the truth is it has been months! The reception of the gameplay video was awesome. We could not get enough of all the impressions from youtube and forums. The excitement of our audience really inspired us to work harder. After we came back to our studio, we were determined to move to the next step with the production!
| Capital's seedier backside |
So, what have we been up to? We have been building an adventure! More gameplay, more story, more levels, more worlds. A city. Capital is one of the central locations of Oceanhorn 2's story and it offers tons of open-ended exploration for curious adventurers. In the heart of the city is the gigantic machine Grand Core.
| Meeting with friends at Master Mayfair's penthouse study |
We hope to bring you more updates in the future, along with some video teasers to give you a real good look at the game! Productions like this require a lot of time and effort, but the outcome will be a cool video game so it is all worth the trouble! When you are making your dream project, you don't count the hours.
Enjoy these iPhone screenshots folks!
Podcast Episode 22 - Demystifying AD&D Combat Surprise And Initiative
I'm challenging conventional wisdom that AD&D by-the-book combat is too difficult! In this episode, I review surprise and initiative and those dreaded words/phrases: "segments" and "weapon speed". Let's learn and see that a bit of crunchy AD&D combat doesn't have to be hard!
Anchor Episode link: https://anchor.fm/the-dungeon-masters-handbook/episodes/Episode-22---Demystifying-ADD-Combat---Surprise-and-Initiative-e9fo32
YouTube Episode link: https://www.youtube.com/watch?v=-CPUHsJ_ioM
Leave me a voice message and let me know what you think! (312) 625-8281 (US/Canada)
On Anchor: anchor.fm/the-dungeon-masters-handbook/message
Links from episode:
My AD&D Combat Cheat Sheet: https://drive.google.com/open?id=1buc4Iubou-bH7V1Ud-h_4SkHm9wfm64a
Intro music: Dragonaut by Bradley The Buyer (bit.ly/2ASpAlF)
Outro music: Dream by Wild Shores (bit.ly/2jbJehK)
Wednesday, February 19, 2020
THE PAGEMASTER
I have a soft spot for traditional cell animated movies. You can see the effort of every ink and painter up there on the big screen. Even when, like The Pagemaster from 1994, the movie itself is a little mediocre there's no doubt I'll put aside its misgivings and thoroughly enjoy it. That same year, a number of videogame adaptations came out, including this little known adventure game published by Turner Interactive.
Read more »
Thursday, February 13, 2020
Brave Browser voted the best privacy-focused product of 2020
Out of all the privacy-focused products and apps available on the market, Brave has been voted the best. Other winners of Product Hunt's Golden Kitty awards showed that there was a huge interest in privacy-enhancing products and apps such as chats, maps, and other collaboration tools.
An extremely productive year for Brave
Last year has been a pivotal one for the crypto industry, but few companies managed to see the kind of success Brave did. Almost every day of the year has been packed witch action, as the company managed to officially launch its browser, get its Basic Attention Token out, and onboard hundreds of thousands of verified publishers on its rewards platform.
Luckily, the effort Brave has been putting into its product hasn't gone unnoticed.
The company's revolutionary browser has been voted the best privacy-focused product of 2019, for which it received a Golden Kitty award. The awards, hosted by Product Hunt, were given to the most popular products across 23 different product categories.
Ryan Hoover, the founder of Product Hunt said:
"Our annual Golden Kitty awards celebrate all the great products that makers have launched throughout the year"
Brave's win is important for the company—with this year seeing the most user votes ever, it's a clear indicator of the browser's rapidly rising popularity.
Privacy and blockchain are the strongest forces in tech right now
If reaching 10 million monthly active users in December was Brave's crown achievement, then the Product Hunt award was the cherry on top.
The recognition Brave got from Product Hunt users shows that a market for privacy-focused apps is thriving. All of the apps and products that got a Golden Kitty award from Product Hunt users focused heavily on data protection. Everything from automatic investment apps and remote collaboration tools to smart home products emphasized their privacy.
AI and machine learning rose as another note-worthy trend, but blockchain seemed to be the most dominating force in app development. Blockchain-based messaging apps and maps were hugely popular with Product Hunt users, who seem to value innovation and security.
For those users, Brave is a perfect platform. The company's research and development team has recently debuted its privacy-preserving distributed VPN, which could potentially bring even more security to the user than its already existing Tor extension.
Brave's effort to revolutionize the advertising industry has also been recognized by some of the biggest names in publishing—major publications such as The Washington Post, The Guardian, NDTV, NPR, and Qz have all joined the platform. Some of the highest-ranking websites in the world, including Wikipedia, WikiHow, Vimeo, Internet Archive, and DuckDuckGo, are also among Brave's 390,000 verified publishers.
Earn Basic Attention Token (BAT) with Brave Web Browser
Try Brave Browser
Get $5 in free BAT to donate to the websites of your choice.Tuesday, February 4, 2020
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- End Of Campaign: Dark Heresy
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- Oceanhorn 2: Development Update
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